Is 3dfx making a graphics comeback?  A highly suspicious tweet filled us with doubts

While it wasn’t the first 3D accelerator to hit the market, the 3dfx (then 3Dfx) Voodoo Graphics PCI was the add-in card that sparked the 3D gaming revolution. The company made a name for itself with voodoo graphics, but ultimately couldn’t weather the storm of fast cards that could handle both 2D and 3D graphics. […]

NVIDIA and Mozilla publish joint voice record that exceeds 13,000 hours for the first time

NVIDIA and Mozilla are proud to announce the latest version of the Common Voice dataset with over 13,000 hours of crowdsourced voice data and to add an additional 16 languages ​​to the corpus. Common Voice is the world’s largest open data voice dataset and was developed to democratize voice technology. It is used by researchers, […]

A 3D visualization of the human body.

A team of scientists from Argonne National Laboratory has developed a new method to use AI to convert X-ray data into visible 3D images. That to learn, Published in Applied Physics Reviews, is developing a computer framework capable of extracting data from the laboratory’s Advanced Photon Source (APS) and creating 3D visualizations a hundred times […]

ICYMI: NVIDIA TensorRT and Triton in Healthcare

In Case You Missed It (ICYMI) is a series in which we feature key lectures, white papers, blogs, and success stories that showcase NVIDIA technologies that accelerate real-world solutions. In this update, we look at how NVIDIA TensorRT and the Triton Inference Server can help your business deploy high-performance, resilient models on a large scale. […]

Half-Life 2: Remastered Collection wins Valve's blessing and is coming soon on Steam

What is widely considered to be one of the best PC games of all time is an unofficial remaster, and we absolutely love it. We’re talking about Half-Life 2, of course. It first came out almost 17 years ago and still has no real sequel (we’ve turned blue and hold our collective breaths for Half-Life […]

RAPIDS Accelerator for Apache Spark v21.06 release

introduction RAPIDS Accelerator for Apache Spark v21.06 is here! You may notice right away that we’ve made a huge leap in the version number since our last version was announced. Don’t worry, you haven’t missed anything. RAPIDS Accelerator is based on cuDF, part of the RAPIDS ecosystem. RAPIDS was converted to calendar versioning (CalVer) in […]

Bungie outlines the Dos and Don'ts Of Destiny 2 cross-play

There is still a month left of Destiny 2’s Season of the Splicer and Bungie has started providing a glimpse into what players can expect for the next season. One of the biggest changes in Season 15 of Destiny 2 is cross-play. Guardians on Xbox, PlayStation, PC and Stadia can finally play together. Players are […]

Using the NVIDIA CUDA Stream-Ordered Memory Allocator, Part 1

Most CUDA developers are familiar with the cudaMalloc and cudaFree API functions to allocate GPU accessible memory. However, there has long been an obstacle with these API functions: they aren’t stream ordered. In this post, we introduce new API functions, cudaMallocAsync and cudaFreeAsync, that enable memory allocation and deallocation to be stream-ordered operations. In part […]

Verwenden des NVIDIA CUDA Stream-Ordered Memory Allocators, Teil 2

In Teil 1 dieser Serie haben wir die neuen API-Funktionen cudaMallocAsync und cudaFreeAsync vorgestellt, die es ermöglichen, Speicherzuweisung und -aufhebung als Stream-geordnete Operationen zu ermöglichen. In diesem Beitrag heben wir die Vorteile dieser neuen Funktion hervor, indem wir einige Big-Data-Benchmark-Ergebnisse teilen und einen Leitfaden zur Codemigration zum Ändern Ihrer vorhandenen Anwendungen bereitstellen. Wir behandeln auch […]